Tuesday, February 08, 2005

Simulations of War.

Andrew Wilson, The Bomb and the Computer(1968):
In the Pentagon archives is a film of a strategic air war game whose scenario involves a nuclear exchange between Russia and America. The whole thing exists on tens of thousands of computer punch cards. As Soviet warheads hit American targets, B-52s of Strategic Air Command, on permanent airborne alert, start moving towards Russia. They rendezvous with aerial tankers, change course to deceive Soviet defenses, activate electronic countermeasures, lose a good part of their number to surface-to-air missiles, and succeed in obliterating Moscow in return for New York. . .Air war games, particularly "strategic" ones involving nuclear exchanges, are more readily computerized than games which simulate land operations with their many untidy human factors, (pp. 128-129).

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